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TEMPLE OF SILENCE · YAŞAYAN ARŞİVCAELINUS CODEX

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LS001 Üretim Paketi

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LS001 Tree Asset Production Pipeline

LS001 Tree Asset Production Pipeline PRODUCTION REQUIREMENT — This is a gated documentation workflow. It creates no images, meshes, textures, code, Unreal assets, levels, or runtime artifacts. Pipeline Stages Authorize: register stable tree ID, canon scope, botanical/cultural research, owner, intended reuse, target platforms, and source/license policy. Brief: approve the concept brief, complete mandatory prompt fami…

LS001 Tree Root, Trunk, and Branch Standard

LS001 Tree Root, Trunk, and Branch Standard Scope and Authority CANONICAL: Defines structural anatomy and production semantics for roots, trunks, scaffold branches, terminal branches, deadwood, breaks, and cavities. PRODUCTION REQUIREMENT: Anatomy must support rendering, collision, navigation, interaction, sound, weather response, damage/state presentation, and save/load without conflicting representations. SOURCE A…

LS001 — Tree Hero Asset Standard

LS001 — Tree Hero Asset Standard Scope PRODUCTION REQUIREMENT — This standard governs uniquely identifiable, close-view, narrative-capable trees. CANONICAL — TREE-HERO-001 derives its Aydın olive identity and stewardship meaning from WB-0817. IMPLEMENTATION RECOMMENDATION — Hero designation, exact morphology and technical package are production design. SOURCE ASSET UNVERIFIED — No source mesh, scan, texture, materia…

LS001 Tree Geometry and LOD Standard

LS001 Tree Geometry and LOD Standard Scope and Authority CANONICAL: This document defines geometry identity, hierarchy, budgets, LOD behavior, and validation gates for LS001 trees. PRODUCTION REQUIREMENT: Every tree must have a stable TREE- identity, species/profile reference, geometry class, collision class, and authored fallback path. SOURCE ASSET UNVERIFIED: Verified tree UAssets and verified tree-asset licenses…

LS001 Tree Generative Image Reference Standard

LS001 Tree Generative Image Reference Standard PRODUCTION REQUIREMENT — Generated imagery is non-canonical visual reference, never botanical evidence, concept approval, texture source, production asset, or proof of ownership. This document supplies prompts only; it generates no images. Authorization Boundary Use only approved tools, models, accounts, source inputs, and terms. Do not upload confidential canon, person…

LS001 Tree System Canon and Scope

LS001 Tree System Canon and Scope Document ID: LS001-DOC-02 Status: PRODUCTION REQUIREMENT Purpose: Preserve source authority, distinguish canon from production interpretation, and define the LS001 boundary. Authority The sole authority for canonical statements in this set is: Source: C:\Users\selin\caelinus\CAELINUS OS-THE FIRST 100.txt Supplied and independently matched SHA256: 455c92a158550e8bf631979d3db540a21de8…

LS001 Tree Leaf, Flower, and Fruit Standard

LS001 Tree Leaf, Flower, and Fruit Standard Scope and Authority CANONICAL: Defines visual, structural, seasonal, interactive, and persistence contracts for leaves, flowers, fruit, and their attachment zones. PRODUCTION REQUIREMENT: Organ states must be driven by explicit tree/season state and cannot imply ecology, edibility, harvestability, or calendar canon by appearance alone. SOURCE ASSET UNVERIFIED: Verified tre…

LS001 — Tree Photomode Standard

LS001 — Tree Photomode Standard Scope PRODUCTION REQUIREMENT — Photomode may observe and frame tree state; it may not author, alter or certify canon. CANONICAL — Species/place and narrative meanings remain those of approved First100/World Bible sources. IMPLEMENTATION RECOMMENDATION — Controls, metadata and capture restrictions are LS001 production design. PRODUCTION REQUIREMENT — Photomode is not evidence that a tr…

LS001 Tree Concept Art Brief Template

LS001 Tree Concept Art Brief Template PRODUCTION REQUIREMENT — Duplicate and complete this template per tree and revision. A blank, guessed, or unapproved field is FAIL or carries its required label; it is never implied approval. Brief Control Field Required entry --- --- Stable tree ID / display name Registered LS001 ID; localized name separate Wave / revision / status Wave 01–15; immutable revision; DRAFT, REVIEW,…

LS001 Tree Lifecycle System

LS001 Tree Lifecycle System Document ID: LS001-DOC-05 Status: PRODUCTION REQUIREMENT Purpose: Define ten ordered lifecycle states, transition authority, persistence, and continuity requirements for LS001 trees. Lifecycle Principles CANONICAL: Growth follows living rhythms rather than arbitrary acceleration (LP-0033, LP-0054), and planting or care carries responsibility toward future generations (LP-0067, LP-0068, LP…

LS001 — Tree Biome Placement Rules

LS001 — Tree Biome Placement Rules Placement Authority CANONICAL — World Bible establishes narrative/location anchors, not complete botanical distribution maps. CANONICAL — Aydın: olive WB-0817; fig WB-0818/WB-0831; cypress behavior in WB-0823; pomegranate WB-0825. CANONICAL — Antalya: cedar WB-0789. CANONICAL — Adıyaman: almond WB-0674/WB-0693; oak WB-0682. CANONICAL — Ankara: plane-tree contexts WB-0778/WB-0780. P…

LS001 Tree Risk Register

LS001 Tree Risk Register PRODUCTION REQUIREMENT — Likelihood and impact use LOW , MEDIUM , HIGH , and CRITICAL where applicable. OPEN means mitigation is not yet evidenced; MONITORING requires active measurements; BLOCKED requires an owner decision or missing dependency. Risk Register ID Risk Likelihood Impact Mitigation and acceptance evidence Owner Status / label --- --- ---: ---: --- --- --- TREE-RISK-001 Canon d…

LS001 Tree Naming and Folder Standard

LS001 Tree Naming and Folder Standard PRODUCTION REQUIREMENT — This document governs documentation and proposed production naming only. It creates no folders, assets, packages, classes, or Unreal content. Naming Principles Stable LS001 identifiers are authoritative; Build 2.0 discovery aliases may supplement but never replace them. Names use ASCII, English production terms, and deterministic controlled tokens. Local…

LS001 — Tree Emotion System

LS001 — Tree Emotion System Authority and Boundary CANONICAL — CAELINUS OS-THE FIRST 100.txt , SHA256 455c92a158550e8bf631979d3db540a21de8dee59789f051a89072499a074941 , establishes care, memory, ecological reciprocity, stillness, belonging and continuity. CANONICAL — WB-0817, WB-0818, WB-0831, WB-0825, WB-0823, WB-0789, WB-0682, WB-0674/WB-0693 and WB-0778/WB-0780 provide species/place meanings; none establishes lit…

LS001 Tree State Master Register

LS001 Tree State Master Register PRODUCTION REQUIREMENT — Age, health, season, and runtime are orthogonal state dimensions. Stable IDs communicate controlled meaning; they do not prove that visuals, simulation, Unreal data, transitions, or source assets exist. State Controls Every persistent tree resolves one age state, one health state, one applicable seasonal state, and one runtime state. Species/archetype profile…

LS001 Tree Interaction Matrix

LS001 Tree Interaction Matrix Authority and Scope CANONICAL: LP-0032, LP-0033, LP-0059, LP-0060, LP-0081, and LP-0091 establish attention, observation, relationship, stewardship, and care before intervention. PRODUCTION REQUIREMENT: This document registers interaction contracts; it does not enable mechanics, quests, rewards, inventory, harvesting, climbing, rituals, or supernatural responses. PRODUCTION REQUIREMENT:…

LS001 Tree Open Questions

LS001 Tree Open Questions PRODUCTION REQUIREMENT — This register contains unresolved questions only. A question may close only when the named owner supplies an attributable decision or evidence artifact; silence is not approval. Question Register ID Question Required owner Evidence / decision needed Blocking effect Status / label --- --- --- --- --- --- TREE-Q-001 Is LP-0099 an intentional duplicate passport, and wh…

LS001 Tree Gameplay Roles

LS001 Tree Gameplay Roles Authority and Boundary CANONICAL: Trees are living participants in relationship, memory, shelter, stewardship, place, and future generations; they are not interchangeable loot containers or ownership props. PRODUCTION REQUIREMENT: This document defines roles and integration limits. It creates no quest, objective, reward, economy, crafting recipe, skill, buff, dialogue, ritual, combat behavi…

LS001 Tree Material and Shader System

LS001 Tree Material and Shader System Document ID: LS001-DOC-09 Status: PRODUCTION REQUIREMENT Purpose: Define stable bark, wood, root, leaf, flower, fruit, cavity, seasonal, health, weather, and fallback material contracts for LS001 trees. Material Principles CANONICAL: Tree materials shall support attentive seeing, living relationship, time, weather, stewardship, and continuity without replacing botany or ecology…

LS001 Tree Unreal Runtime Architecture

LS001 Tree Unreal Runtime Architecture CANONICAL — Documentation-only UE5.8 runtime architecture for authored tree data, scalable representations, interaction, and validation. Architectural Principles LS001 canonical identity and authored data are independent of any rendering path. Runtime presentation selects a validated representation from platform, distance, quality, accessibility, and interaction requirements. G…

LS001 Tree Interaction Master Register

LS001 Tree Interaction Master Register PRODUCTION REQUIREMENT — These 17 stable interaction IDs define tree-facing contracts, not enabled gameplay. Every action is denied by default until actor capability, tree state, canon, safety, accessibility, authority, replication, persistence, and content approval gates pass. Interaction Controls IDs are immutable and use whole numbers only; display names may be localized wit…

LS001 Tree System Index

LS001 Tree System Index Document ID: LS001-DOC-00 Status: PRODUCTION REQUIREMENT Purpose: Entry point, vocabulary, ownership boundary, and acceptance map for the CAELINUS Tree System documentation set. System Intent CANONICAL: Trees are living participants in relationship, memory, stewardship, place, and future generations. They are never reduced to loot containers, decorative commodities, or interchangeable resourc…

LS001 Tree Collision and Navigation

LS001 Tree Collision and Navigation Scope and Authority CANONICAL: Defines collision, traversal, navigation, camera, targeting, and runtime-state requirements for LS001 trees. PRODUCTION REQUIREMENT: Render geometry, physical collision, navigation influence, interaction traces, and camera collision are separate authored concerns. SOURCE ASSET UNVERIFIED: Verified tree UAssets/licenses: 0 . Aydın placeholders are spe…

LS001 Tree System Final Report

LS001 Tree System Final Report Document ID: LS001-DOC-50 Final Status: BLOCKED BY SOURCE ASSET GAPS Scope: Documentation-only completion report for Living System 001 — The Tree System. Executive Result The required 51-document LS001 Bible exists under Docs/Production/LivingSystems/LS001 TreeSystem/ . It defines canon boundaries, normalized Tree DNA, botanical and design taxonomy, states, interactions, ecological and…

LS001 Tree Light and Shadow Behavior

LS001 Tree Light and Shadow Behavior Authority and Boundary CANONICAL: Trees support shade, shelter, observation, gathering, and changing environmental relationships. Canon does not prescribe rendering technology, exposure values, magical light, or permanent hero lighting. PRODUCTION REQUIREMENT: Light and shadow behavior shall remain coherent with anatomy, canopy density, season, health, time, weather, and spatial…

LS001 Tree Taxonomy

LS001 Tree Taxonomy Document ID: LS001-DOC-03 Status: PRODUCTION REQUIREMENT Purpose: Establish a stable production taxonomy containing exactly 28 botanical taxa and two separately classified CAELINUS archetypes. Taxonomy Rules PRODUCTION REQUIREMENT: A botanical taxon uses one immutable TREE-SP-### ID and one TREE-FAM-### family ID. Display names and accepted scientific names may change after review without changin…

LS001 Tree Species Master Register

LS001 Tree Species Master Register PRODUCTION REQUIREMENT — This register preserves stable identities for 28 candidate botanical taxa and two explicit non-botanical design archetypes. Botanical names, family placement, range, ecology, cultural meaning, and production approval remain subject to qualified verification. Register Controls TREE-SP-### identifiers are immutable; later nomenclature corrections change field…

LS001 Tree Weather Response

LS001 Tree Weather Response Authority and Ownership CANONICAL: Trees exist through relationships with rain, wind, soil, season, shelter, resilience, and natural challenge; the Ancient Olive visibly carries weather and survival. PRODUCTION REQUIREMENT: Weather supplies environmental inputs. LS001 resolves eligible tree presentation/state requests without allowing Weather to overwrite identity, taxonomy, age, canonica…

LS001 — Tree Procedural Variation System

LS001 — Tree Procedural Variation System Authority and Intent CANONICAL — First100 hash 455c92a158550e8bf631979d3db540a21de8dee59789f051a89072499a074941 requires visible ecological relationships, diversity as resilience, and cycles of growth, harvest, rest and renewal. CANONICAL — The cited World Bible species anchors establish meanings and places, not generator parameters. IMPLEMENTATION RECOMMENDATION — This docum…

LS001 Tree DNA Schema

LS001 Tree DNA Schema Document ID: LS001-DOC-04 Status: PRODUCTION REQUIREMENT Purpose: Define the normalized, stable, engine-neutral identity and trait contract from which LS001 tree records, variants, states, and implementation descriptors are derived. Schema Boundary PRODUCTION REQUIREMENT: Tree DNA is authored definition data, not mutable runtime condition. Runtime health, moisture, organ, damage, story, quest,…

LS001 Tree Source Asset Inventory Template

LS001 Tree Source Asset Inventory Template SOURCE ASSET UNVERIFIED — This inventory begins with zero verified Unreal .uasset files and zero verified licenses. A filename, marketplace listing, screenshot, local path, concept image, or mention in another document is not verification. Verified Baseline Measure Verified count Status --- ---: --- Unreal .uasset files 0 SOURCE ASSET UNVERIFIED Source meshes/scans/generato…

LS001 Tree Performance Budgets

LS001 Tree Performance Budgets CANONICAL — Measurement contract and provisional budget framework for LS001 trees in UE5.8. Budget Status The repository supplies no approved numeric platform budgets. Every number needed for frame time, memory, draw calls, triangles, instances, texture residency, streaming, shader cost, collision, animation, and package size is therefore OWNER DECISION REQUIRED and provisional until m…

LS001 — Tree Narrative and Memory

LS001 — Tree Narrative and Memory Authority and Scope CANONICAL — Governing source: CAELINUS OS-THE FIRST 100.txt , SHA256 455c92a158550e8bf631979d3db540a21de8dee59789f051a89072499a074941 . CANONICAL — Direct World Bible anchors used here: WB-0817 ancient/enduring olive landscape in Aydın; WB-0818 patient fig abundance; WB-0831 sacred fig, living memory, intergenerational storytelling and ecological inheritance; WB-…

LS001 Tree QA and Acceptance Tests

LS001 Tree QA and Acceptance Tests PRODUCTION REQUIREMENT — LS001 acceptance is evidence-based and binary. A missing result, missing owner, unverified source, or unsupported claim is FAIL , never an implied pass. Gate Model Gate Scope Required approvers PASS evidence Automatic FAIL --- --- --- --- --- Canon/research Identity, lore, taxonomy, habitat, morphology, cultural care Canon, ecology, cultural owners as appli…

LS001 — Tree Open World Asset Standard

LS001 — Tree Open World Asset Standard Scope and Authority PRODUCTION REQUIREMENT — This standard governs repeatable tree populations used across streamed open-world cells. CANONICAL — Species/place intent comes only from approved World Bible anchors and verified research. IMPLEMENTATION RECOMMENDATION — Packaging, derivative tiers and validation rules are LS001 production design. SOURCE ASSET UNVERIFIED — No tree l…

LS001 — Tree Cinematic Standard

LS001 — Tree Cinematic Standard Scope and Canon Boundary PRODUCTION REQUIREMENT — This standard defines how approved tree states may be photographed in cinematics; it does not author scenes, dialogue, quests, characters, events or historical claims. CANONICAL — WB-0817 supports Aydın olive longevity/stewardship; other cited World Bible pages support their documented species/place meanings. IMPLEMENTATION RECOMMENDAT…

LS001 — Tree Living Principle Links

LS001 — Tree Living Principle Links Source Authority CANONICAL — Source: CAELINUS OS-THE FIRST 100.txt . CANONICAL — Verified SHA256: 455c92a158550e8bf631979d3db540a21de8dee59789f051a89072499a074941 . PRODUCTION REQUIREMENT — The required page set is exactly: LP-0032 , LP-0033 , LP-0038 , LP-0047 , LP-0048 , LP-0049 , LP-0054 , LP-0059 , LP-0060 , LP-0065 , LP-0067 , LP-0068 , LP-0072 , LP-0078 , LP-0080 , LP-0081 ,…

LS001 Tree Sound System

LS001 Tree Sound System Authority and Boundary CANONICAL: LP-0032 and LP-0078 establish listening and silence; LP-0060 relates leaves, wind, birds, rain, and people. These principles do not define audio assets or supernatural tree speech. PRODUCTION REQUIREMENT: Sound shall report validated anatomy, state, weather, habitat, interaction, and spatial context. It shall not invent dialogue, emotion, ecological occupancy…

LS001 Tree Habitat and Biodiversity

LS001 Tree Habitat and Biodiversity Authority and Boundary CANONICAL: LP-0038, LP-0047, LP-0060, LP-0082, and LP-0091 establish trees within relationships among soil, fungi, roots, rain, pollinators, birds, shade, people, and future life. CANONICAL: World Bible place anchors summarized in Biome Placement Rules establish selected species/place meanings, not complete food webs or distribution maps. PRODUCTION REQUIREM…

LS001 Tree Health and Stress System

LS001 Tree Health and Stress System Document ID: LS001-DOC-07 Status: PRODUCTION REQUIREMENT Purpose: Define ten diagnosable health states, causal stress channels, damage and recovery transitions, persistence, and accessible presentation. Health Principles CANONICAL: Trees exist in relationship with soil, water, fungi, pollinators, wind, weather, people, and time; care creates conditions rather than total control (L…

LS001 Tree Build Decision Register

LS001 Tree Build Decision Register PRODUCTION REQUIREMENT — This register is the central sequential ledger for LS001. Decision identifiers are assigned one-to-one by document prefix: TS number = file numeric prefix + 1 . The ledger below is reconciled to the current required filenames and each owning document's primary decision. Decision Ledger Decision Owning file Normative statement Label --- --- --- --- TS0001 00…

LS001 Tree Variant Master Register

LS001 Tree Variant Master Register PRODUCTION REQUIREMENT — A TREE-VAR-### is an immutable authored variation-profile identity, not an asset claim. Every row below is documentation-only and has zero verified meshes, textures, materials, generators, or Unreal assets. Variant Rules Variant IDs never encode a mutable scientific name, vendor, quality tier, file path, or approval state. Species identity, age, health, sea…

LS001 Tree Accessibility and Reduced Motion

LS001 Tree Accessibility and Reduced Motion CANONICAL — Accessibility requirements for every LS001 tree representation, interaction, cinematic, and environmental response. Scope PRODUCTION REQUIREMENT: Tree state, affordance, hazard, quest relevance, and interactability must never be communicated by motion, color, audio, or foliage density alone. PRODUCTION REQUIREMENT: Reduced Motion changes presentation only; it m…

LS001 Tree Season System

LS001 Tree Season System Document ID: LS001-DOC-06 Status: PRODUCTION REQUIREMENT Purpose: Define species-, biome-, and climate-aware seasonal states, phenology layers, runtime transitions, persistence, and presentation boundaries. Seasonal Principles CANONICAL: Trees express time through living rhythm, relationship, growth, fruit, rest, renewal, and future continuity (LP-0047, LP-0054, LP-0060, LP-0067, LP-0068, LP…

LS001 Tree Data Asset Schema

LS001 Tree Data Asset Schema CANONICAL — Documentation-level field contract for LS001 tree definitions. This file defines no actual schema, class, Blueprint, C++, JSON, or Unreal Data Asset. Schema Boundary LS001 namespace and canonical IDs remain stable under Build 2.0. Engine references are implementation mappings, not canonical identity. Required/optional status below is a production documentation requirement, no…

LS001 Tree Dependency Map

LS001 Tree Dependency Map PRODUCTION REQUIREMENT — A dependency reference does not imply that its source was present, verified, or approved. Each dependency must pass its authorization gate before it can govern production. Upstream Dependency Register ID Dependency LS001 use Required evidence Failure behavior Status / label --- --- --- --- --- --- TREE-DEP-001 Living Passport ( LP- ) corpus Document identity, cross-…

LS001 Tree Implementation Readiness Gate

LS001 Tree Implementation Readiness Gate PRODUCTION REQUIREMENT — Readiness is a release-control decision, not a percentage or confidence statement. Missing evidence is FAIL . This document authorizes no code, generated image, asset creation, import, Content Browser write, Blueprint, C++, PCG graph, material, level, build, or deployment. Gate Outcomes PASS: every mandatory criterion has linked, reproducible evidence…

LS001 Tree Wind and Motion System

LS001 Tree Wind and Motion System Document ID: LS001-DOC-08 Status: PRODUCTION REQUIREMENT Purpose: Define bounded hierarchical tree motion, weather inputs, structural and presentation separation, LOD continuity, and Reduced/Minimal Motion alternatives. Motion Principles CANONICAL: Wind and leaves support silence, listening, attention, relationship, and subtle meaning (LP-0032, LP-0060, LP-0078). Tree motion shall r…

LS001 Tree System Vision

LS001 Tree System Vision Document ID: LS001-DOC-01 Status: PRODUCTION REQUIREMENT Purpose: Define the intended experience and production north star for every LS001 tree. Vision CANONICAL: CAELINUS presents life as relationship rather than isolated objects (LP-0060), the world as a relative rather than property (LP-0082), and humanity as gardener rather than master (LP-0091). Trees must therefore be encountered as li…

LS001 Tree 3D Asset Brief Template

LS001 Tree 3D Asset Brief Template PRODUCTION REQUIREMENT — Complete one controlled brief per tree asset set and revision. This document is not a modeling instruction file, executable schema, import preset, or Unreal asset. Asset Control Field Required entry --- --- Stable tree ID / wave Registered LS001 ID and wave 01–15 Asset-set purpose Hero, population, age/state set, or approved combination Revision / status /…

LS001 — Tree NPC and Animal Behavior Links

LS001 — Tree NPC and Animal Behavior Links Authority and Ownership CANONICAL — First100 hash 455c92a158550e8bf631979d3db540a21de8dee59789f051a89072499a074941 establishes teaching, care, sharing, ecological relationships, stillness, belonging and stewardship. CANONICAL — WB-0818 supports tree shade for wildlife and travelers; WB-0831 supports intergenerational storytelling and leaving part of harvest for wildlife; WB…